Thumbnail design for concept art. Most concept art process begin with simple idea, even if it is an elaborate complex piece. I usually look for cool looking and easy to identify silhouette before I explore further. In this example, I will show you how I create simple thumbnails in my sketchbook, then I select a few and working on more detail for the final cut.
My process is quite simple, I usually start with thumbnail to get the basic idea then composition. A thumbnail is a tiny sketch, so called because it is typically about the size of an actual thumb. Thumbnails, in the context of art, are rapidly executed near-doodles, and serve to get the creative flow flowing. They are preliminary designs. Like I mentioned, I will pick a few out of a group of thumbnails. We usually start with thumbnails then comps and finally a concept art piece. It makes our job a lot easier.
Concept art piece is intended to convey an idea or concept to the perceiver and need not involve the creation or appreciation of a traditional art object such as a painting or sculpture.
Below are my thumbnail process of creating a group of steam punk ninja characters. Step one, these are a group of basic thumbnail character design I scanned in from my sketchbooks. I was just trying to create different types of ninja characters. They are just basic small thumbnail drawing and I emphasis on good and easy to identify silhouette. Step two, I then assign medium gray to part of the costume for selected characters. This make them easy to recognize as an individual character. Step three, I tighten up the outline of the characters.
Step four, I apply dark gray to the three selected characters to make them more identifiable as each unique character. Step five, I assign light and shadow onto thumbnail number one to give it more detail. Once I did that I can select that refine thumbnail and paint over to make it a finish concept art piece.
More painting tutorials.
-How to paint Blood Elf World of Warcraft
-How to paint Conan the barbarian
-How to paint Thor
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