How to draw body in perspective basic construction for beginner to novice. This tutorial will show you how to draw a basic figure body from perspective top down. The same process can be used for drawing in comics, Manga and illustration. You can scroll down further to see step by step images with instruction.

You will first learn to draw a simplify human body in basic geometry shape. Then we can establish the vanishing point and go from there. It will show you how to draw body from perspective top down using geometric shape with in dept video tutorial and step by step images. Learn to sketch construction lines from geometry shape then slowly transform them into head, torso, arms, hip and legs. Drawing body in perspective can be complicate. But if you know how and practice a lot, it will get easier.

Below is a question from a viewer.
Q: Do you have any tips for drawing extreme perspectives for people?

A: I haven’t done much to make it out standing, but this is an interesting topic and a very artistically stimulating.

Here is a basic human body drawing in perspective.

draw body in perspective

draw body in perspective

And a couple more example

draw body perspective top down forshortening

draw body perspective top down forshortening

Tutorial for this image go to How to draw action and foreshortening for comics.

Tutorial for this image go to How to draw action and foreshortening for comics.

Watch the video tutorial how to draw body in perspective.
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Below are step by step images tutorial to view along with the drawing video instruction.  Step one, I start off drawing a circle as a head, then oval for shoulder and straight line drawn down to the vanishing point.  Step two, I change the circle shape into a tube shape, then same with the body from shoulder along with the lines pointing down to vanishing point.  Step three, instead of a cone shape I draw and then adjust the hip and legs drawing measuring with the reduction size of the cone.   Step four, now I can start sketching out an actual head start with his hair.  Step five, from the top of the head I drew hair, his face, down to shoulder but make sure the proportion goes along with the actual perspective line and proportion we established earlier.  Step six, now I can draw the rest of the body using the established perspective line as guideline.  Watch the video tutorial for more in depth and more detail instruction.

how to draw man inperspective

how to draw man inperspective

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How to draw body in perspective

| Draw body, Drawing tutorials | 1 Comment
About The Author
- Xia Taptara (黃曉聲 Huang XiaoShēng), currently a freelance concept artist for games and films, formerly a character concept artist for ArenaNet/NCsoft (GuildWars & Guildwars 2). I also work on various projects for Game of Thrones, Square-Enix, Paizo Publishing, Fantasy Fight Games, Disney Interactive, and many publishers & clients. I use Wacom Tablet Intuos and Photoshop CS2,3,4,5 to do most of my professional art work. I use pencil, pen, and traditional medium in my free time. I founded ( in 2007 to motivate myself to create more and better art. Also I get to draw and paint whatever the hell I want to. Hopefully I can inspired some young soul and old soul alike. *QUESTIONS & COMMENT: PLEASE POST THEM ON THE BLOG. Business Inquiry please e-mail me.

1 Comment

  • Anna

    Hi I was thinking about the ltihgs. I think that in the expreso setup is this: For me works fine.1. create a cylinder and then create an area light. (put the cilynder in rotaion H=-90ba2. In the light details, select and object. Put the cylinder as the object.3. Put the light as visible.4. Create an xpresso tag.5. Put the cylinder object as the fisrts object and select global rotation , H rotation in the output.6. Creates a range mapper. connect with the cylinder output.7. In the properties of the mapper put input units: degrees output units user defined.Now:input lower -90bainput upper: 0baoutput lower 0%output upper 100% (or whatever you want, this is gonna be thee intensity for the light)8. finally, put the light in the expresso manager, and then in the input select general>intensity. Connect with the range mapper.That works for me When you rotate the cylinder up, its gonna be more intense until reach the 0ba.Of course you need the setup for the attactor to automate the the rotation I just hope this could be helpful and of course lets see if I come close to a solution. I could post the file if someone need it.Bye .

  • Vickyrulz Vignesh

    Can you do a tutorial for bottom to top view of a figure more like a worm’s eye view of a figure.


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